Red alert (Star Trek)

Red alert is a Starfleet alert state in the Star Trek fictional universe. It is the highest state of alert for a Starfleet vessel or installation, indicating an extremely dangerous situation such as entering combat.

When red alert is called on board a ship, the lights dim, audio alarms sound, the force field shields are activated, the ship's weapons are brought online, red alert lights are illuminated, the crew maintains a heightened state of readiness, and all holodecks must cease. A state of red alert may be called on starships, installations, regions, or the entire fleet. The red alert state in the fictional Star Trek universe is similar to a call to general quarters aboard United States Navy vessels.

In universe, the red alert is reverse-apocryphally named for Lieutenant Malcolm Reed, who suggested the system to replace the inefficient audio cues used by the earth starfleet at that time. It was jokingly named the "Reed Alert" by the Enterprise crew, following the suggestion of Trip Tucker, something that annoyed Reed.

Contents

Other states of alert in Star Trek

Battle stations

Battle stations is accompanied with red alert. All senior bridge officers are to report to the bridge, and all other personnel to report to assigned stations.

Yellow alert

A yellow alert or "condition yellow" is a raised state of alertness, which can be called via a command by an officer or automatically by the ship's onboard computer upon detection of a threat. Going to yellow alert also energizes the ship's defense fields. Additionally, Starfleet can issue a fleet-wide order placing all ships on yellow alert, as was seen in "The Defector", a Star Trek: The Next Generation episode.

Blue alert

A blue alert, also known as "code blue or "condition blue", is an alert signal status used in the Star Trek universe to indicate a situation on a starship or outpost such as docking maneuvers, separation maneuvers, landing, or an environmental issue.

External links